Theobald Badger, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and violet handkerchief worn on his left side. His chestnut hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Theobald was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Immigrant, Attractive, Rich. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Geoffrey Heiser, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Stylist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast forest. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Nature, Family, In love. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Randal Tyndall, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Animal Trainer, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Athletic, Logical. Flaws: Disease, Secretive. Bonds: Poor, Family. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
Possessions: Just what you see.
Dean Dalton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he very much looks the part of a Butcher. He has styled his brown hair well, parting it to the right. His brown unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dean's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Butcher.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Addict, Antagonistic. Bonds: Job. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Superior lock. 1 Small steel mirror. 1 Disguise kit.
Thomas Stratford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His brown hair is styled in orderly dreadlocks. He has violet eyes and a yellow hat with a blue feather.
Personality: Eccentric and domineering, Thomas will drive conversation. Flattery will make him almost putty in your hands.
History: Thomas hails from a village terrorized by drow. He was taken as a slave by a traveling circus and forced to perform He has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Slave, Enemies. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
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