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NPC Generator

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Advanced [show]


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is dressed in earthy colors with a white and tan handkerchief worn on his right side. He has styled his golden hair well, parting it to the right. His eyes, though not visible through his cowl, are violet.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Gifted. Bonds: Job, Rich, Nature, Adventurer. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Everard Gentry, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Blue quartz (11 gp). Blue quartz (11 gp). Azurite (11 gp).


Social Check DCs


Thomas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His black hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Masseuse soon after.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Disease, Forgetful, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Thomas Bradshaw, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)7 (-2) 13 (+1)10 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Pink pearl (130 gp). Carnelian (60 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Kody Ashton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. His eyes are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: He was born in the east, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Kody Ashton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Henry Webley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a illithids raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His religion dominates his actions; and many illithids want him driven away

Flaws: Ugly, Greedy, Secretive. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Henry Webley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 15 (+2)7 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Deep green spinel (60 gp). Eye agate (7 gp).


Social Check DCs


Richard Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his pickaxe. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Richard Winthrop, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp. 2 Holy water. 1 Alchemist’s fire.


Social Check DCs

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