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NPC Generator

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Advanced [show]


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy white suit. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and he's in love

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Immigrant, Slave, Has a crush. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Charles Shelly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 6 (-2)15 (+2)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Browning, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and carries hammers. His brown hair has been sun bleached extensively. His hazel eyes peer out from beneath his feathered pastel hat.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Carpenter, Gerald learned a great deal about his father's area of expertise. A freak accident while working with his Butcher father left him crippled. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Religious, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Gerald Browning, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Tourmaline (120 gp). Chrysoberyl (120 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs


Roland Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Blacksmith uniform. His golden hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and to clean up the streets

Flaws: Insane. Bonds: Job, Poor, Guardian, Immigrant. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Roland Trowbridge, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Pink pearl (70 gp).


Social Check DCs


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear blue tank tops with black pants. His long red hair reaches down to his waist. He has several tiny topaz earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trym took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Trym Hamilton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His long golden hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom

Ideals: Athletic, Impeccable, Opinionated. Flaws: Addict, Mundane. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Guy Stafford, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Iolite (20 gp). Golden pearl (120 gp). Tourmaline (120 gp). Azurite (11 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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