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Advanced [show]


William Byron, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, white cloak. With bright chestnut hair and a scraggly beard. His eyes are a pleasant amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: William was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Priest.

Motivation: He is content; and to end his boredom

Flaws: Terse, Mundane. Bonds: Rich, Job, Immigrant. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

William Byron, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his grey robe and has his scimitar always slung over his shoulder. He is an epitome of beauty. He has a small bristly mustache and wavy white hair. His hazel eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Mentor, Family. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Clerebold Halsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Smoky quartz (40 gp). Red-brown spinel (100 gp).


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. His hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Rich, Mentor. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Solomon Altham, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly silver, has prominent grey streaks. This amber eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: The child of a Armorer, who enjoyed hunting, Kyle was taken on many hunting expeditions. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's mother didn't care for him much, and the feeling was mutual. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Kyle Gracey, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bernard Ryland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Bernard Ryland, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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