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NPC Generator

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Advanced [show]


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Marshal. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers

Ideals: Passionate. Flaws: Disease, Racist. Bonds: Family, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Clerebold Marleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. He wears his black hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Engraver and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Fighting, Impeccable. Bonds: Attractive, Criminal record, Job. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Diggory Lancaster, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length white hair. He has several tiny jet earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Flaws: Selfish, Antagonistic. Bonds: Attractive, Rich. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Trym Gresham, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Banded agate (11 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man is wearing a long, grey, dusty cloak. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: Theobald was born in the south. At a young age he loved to build and create. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic, Justice, Persistence. Bonds: Enemies, Nature, Adventurer. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Theobald Shirley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Breeden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His blonde hair is unkempt and raggedy. His eyes are blue.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Hubert Breeden, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs

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