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NPC Generator

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Advanced [show]


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a red and tan handkerchief worn on his left side, and is pretty ugly. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Sellsword, Heward learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Sellsword.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Onyx (80 gp). Deep green spinel (140 gp). Zircon (80 gp). 4 Holy water. 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green pants and tee shirts, and is pretty ugly. He has a red handlebar mustache and slicked back red hair. His fierce blue eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Hugh Branson, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Lance Brandon, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Backpack. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Henry Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His head has been shaved. His eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Henry Cumberbatch, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Actor. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Actor, Gerard learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Actor job and began his own company from there.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Job, Immigrant, Poor. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Watson, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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