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Advanced [show]


Hubert Haley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears black leather gloves, a black jacket, and tight pants. His white hair is kept up in a ponytail inside a Stetson hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Addict. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Hubert Haley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His red hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Ainsworth, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Peter Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan costume with the symbols of his god on his torso. His hair is short and blonde. This blue eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Secretive. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Peter Dayton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Obsidian (7 gp).


Social Check DCs


Hubert Churchill, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has moderate length brown hair. His eyes are brown and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Mentor, Adventurer, Job. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hubert Churchill, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Randal Blackwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with black colored cloaks and clothing and is in decent physical shape. His golden hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Blackwood, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)17 (+3) 12 (+1)6 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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