Gerard Fidget, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He very much looks the part of a Ruler. His moppish auburn hair is in a traditional bowl cut. He has blue eyes.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Gerard studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He then took over the family business and is one of the better Ruler for hire.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Banded mail.
Henry Charlton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He has done his best to style his auburn hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Military. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Backpack.
Arnold Gyula, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His black hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: Born in the north to a Stylist, Arnold learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Stylist like his father before him.
Motivation: To be a Detective again.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Job. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Roger Atterton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. His red hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Bricklayer in town.
History: Roger was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Bricklayer.
Motivation: Meet up once more with his childhood friend; and he wants revenge against giants
Flaws: Addict. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Gerald Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He has hazel eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: Born in the east to a Mason, Gerald learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Soapmaker again.
Ideals: Logical, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!