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NPC Generator

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Advanced [show]


Conrad Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear violet pants and tee shirts. His tied-back hair is auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He is a Succubi in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Insomniac. Bonds: Adventurer, Criminal record, Rich. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Conrad Merton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. Red garnet (100 gp).


Social Check DCs


Odo Hayes, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. He has white hair. He is baby faced.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Bonds: Guardian, Adventurer, Immigrant, Job, Family. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Odo Hayes, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Chrysoberyl (80 gp). Black opal (500 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Lincoln, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His silver hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a minor phobia of water and hates getting wet.

History: Manfred was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Shepherd soon after.

Motivation: Further expansion of business; and to be a interpreter again

Ideals: Athletic, Artistic. Flaws: Disease, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Manfred Lincoln, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear white tank tops with tan pants. His golden hair has been sun bleached extensively. His fierce green eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Nature, Attractive. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Rolf Dumph, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Trey Morley, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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