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NPC Generator

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Advanced [show]


Tim Woods, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely tan suit with brown socks and a vest with buckled shoes, he is not a threatening figure. He has blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Tim Woods, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 2 Holy water. 6 Acid flasks. 4 Antitoxin.


Social Check DCs


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Server uniform. His head has been shaved. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.

History: He got into the Server business at a young age. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Interpreter again; and he is unsatisfied with his job

Flaws: Ugly, Depressed. Bonds: Job, Poor, Military. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Don Tindall, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Nicholas Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has the majority of his body covered in plate. His white hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: He was born in the south, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture.

Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Nicholas Chatham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)7 (-2) 4 (-3)10 (+0)
Skills Nature +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear tan clothing when he does not wear armor. His brown hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Clerebold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Clerebold. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Criminal record. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Clerebold Tickle, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)15 (+2) 12 (+1)8 (-1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. Black opal (800 gp). Golden pearl (60 gp).


Social Check DCs


Rolf Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long brown beard with little hanging trinkets. He has blue eyes and a black hat with a violet feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: When he was but 8 years old his parents immigrated from the west. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Persistence. Bonds: Adventurer, Immigrant, Rich. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Rolf Kitchur, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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