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NPC Generator

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Advanced [show]


Cory Clive, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His chestnut hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Cory hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To prove his worth to the world; and many illithids want him driven away

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Cory Clive, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)6 (-2) 8 (-1)7 (-2)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a long black beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Disease, Hedonist. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Gerald Barney, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Chad Rylan, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He keeps his blonde hair in a flapper bob. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Hag in disguise. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Justice, Optimist, Athletic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Chad Rylan, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Conrad Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He has all his life been fascinated with dancing.

History: Gifted from a young age, Conrad studied abroad. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Spalding, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is an epitome of beauty. He has wavy brown hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Born to a Brewer, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Gunter Barlow, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)5 (-3) 15 (+2)11 (+0)
Skills History -1, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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