Arnold Hastings, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Lance Gentry, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Family. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Golden pearl (80 gp). Bloodstone (80 gp). Jet (80 gp).
Roger Hayes, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light violet in addition to tight pants. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He was granted martial powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker, Gifted. Flaws: Insane, Racist. Bonds: Nature. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 16000 cp. 1 Minor magic item.
Reynard Blakely, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is knotted and matted. His eyes are hazel.
Personality: Calm and collected, he is a well trained Painter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Reynard lived on a farm with his father, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. He has worked as a Painter like his father before him.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Family. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Theodoric Tindall, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Nature, Rich. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Fire opal pendant on a fine gold chain (1100 gp). Sapphire pendant on gold chain (1400 gp). Black velvet mask with numerous citrines (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!