Robert Spalding, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting blue shirt and pants. He has shaved his head bald. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Flaws: Ugly, Emotional, Selfish. Bonds: Immigrant, Religious. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).
Arnold Shelby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man is wearing the road beaten gear of a warrior. He wears his chestnut hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.
Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Arnold was born in the south. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: He's looking for his big break; and to unite with his sister
Ideals: Fighting, Extrovert, Persistence, Gifted. Bonds: Family, Adventurer. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Bertram Walcott, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are hazel.
Personality: This man loves writing and to teach people writing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 6 years.
Motivation: Money/treasure; and seeks redemption
Ideals: Artistic, Gifted. Bonds: Criminal record, Job, Rich. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp.
Hubert Read, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a moderate pudge and is not very fit. His feathered hat is riddled with cuts and holes. His ears are large.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Soapmaker and found it very stressful. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive. Bonds: Criminal record, Rich, Job. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Lewis Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy brown suit. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Shoemaker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He inherited the family business which he has now maintained for 9 years.
Motivation: A deep hatred of gnolls; and wants a kiss
Flaws: Sensitive. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
