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NPC Generator

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Advanced [show]


Peter Rutland, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He wears his white hair up in a very large beehive style do. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Bonds: Rich, Adventurer, Nature, Job. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Peter Rutland, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Heward Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. His golden hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Navigator business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Job, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Whitby, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 12 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp. Banded agate (9 gp).


Social Check DCs


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Geoffrey Bentham, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Charles Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He keeps his long silver hair kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Ruler.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Fearful. Bonds: Job, Attractive, Rich. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Charles Shelby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting yellow shirt and pants. He has auburn hair. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Justice. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

John Anderton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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