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NPC Generator

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Advanced [show]


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Artistic. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Wymar Jacobs, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 8 (-1)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Alex Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey clothing when he does not wear armor. His head has been shaved. His eyes are brown and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Alex Eastaughffe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Justin Middleton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown, dusty cloak, he is not a threatening figure. He has a long red beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He comes from a rich eastern family. A gifted student he started as a Interpreter, but he got bored and became a Crown-heir. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Justin Middleton, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Gerald Clifton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears his chestnut hair down. His fierce gray eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Armorer like his father before him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Gerald Clifton, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 55 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He has a very tight haircut. His face is scarred and worn.

Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his dancing dream.

Motivation: He is greedy; and he is greedy

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Anselm Blythe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Chrysoprase (30 gp).


Social Check DCs

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