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Advanced [show]


Gomory Wade, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His red hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Gomory Wade, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 17 (+3)17 (+3)
Skills Athletics +2, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a whip on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Bonds: Family, Job, Poor, Adventurer. Occupation: Courier

Voice: Russian accent

Attributes [hide]

John Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with pastel highlights, and long white pants that bunch up around his shoes. He carries a battered halberd and tarnished hand crossbow as well. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hubert was born on a far northern mountains where he grew up under the tutelage of his father, an expert Carter. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Hubert Barney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Religion +4, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp. Alexandrite (700 gp). Bloodstone (60 gp). 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Hugh Ashley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long white beard with little hanging trinkets. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Hugh Ashley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp. A delicate brass dragon egg (50 gp).


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet shirt with thin grey vertical stripes and pastel pants. His auburn hair, when down, is lengthy. He has gleaming, smiling green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Painter, Godfrey learned a great deal about his father's area of expertise. He worked as a nervous Painter and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Depressed. Bonds: Military, Job. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Godfrey Bentley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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