Shane Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: Shane was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Attractive, Job, Family. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
Possessions: 600 gp. Black star sapphire (1200 gp). Zircon (70 gp). Pink pearl (40 gp). 1 Minor magic item.
Solomon Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear black pants and tee shirts. His white hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Anselm Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Bonds: Attractive, Job, Slave, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
Possessions: 100 gp.
Adelard Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple pastel line shooting up and back down. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.
Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 6 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Racist. Bonds: Religious, Immigrant. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Rolf Copeland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His auburn hair is thinning but still full. His fierce amber eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a forest tribe. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. Gold dragon comb with red garnet eye (700 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An abacus with copper, silver and gold markers (110 gp). 1 Healer’s kit. 1 Superior lock. 1 Masterwork Thieves’ tools.
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