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Advanced [show]


John Benson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears baggy red pantaloons and a black scarf. He sports a long brown beard, and similarly colored long hair. His blue eyes peer out from beneath his broad red hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Hunter in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Hunter.

Motivation: Many dire rats want him driven away; and to reunite with his absent father

Flaws: Sensitive. Bonds: Job, Slave, Family, Enemies. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

John Benson, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is auburn and curly. His eyes are blue and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a very good compulsive liar and kleptomaniac.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Optimist. Bonds: Criminal record, Slave, Job, Adventurer. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Frederick Barlow, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Silver pearl (90 gp).


Social Check DCs


Heward Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of shields on his belt, each one with a jet on the hilt. He keeps his chestnut hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and expand his business

Ideals: Fighting. Bonds: Job, Adventurer, Rich. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Heward Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Brixton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with wide-brimmed hat. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Lance was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his sister; and he feels kind of lost in life

Ideals: Optimist. Flaws: Shy, Fearful, Depressed. Bonds: Family. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Lance Brixton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple green robe with brown stripes complete with hood. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a green hat with a brown feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he is a bit of a kleptomaniac

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Religious, Criminal record. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Gilbert Winchester, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs

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