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Advanced [show]


Godfrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety; and his religion dominates his actions

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Religious, Criminal record. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Godfrey Kitchur, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)5 (-3) 9 (-1)13 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Alexandre Reed, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Alexandre Reed, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Trey Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his blue robe and has his ceremonial dagger always slung over his shoulder. He wears a small hat to cover his moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. He worked as a nervous Engraver and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Trey Altham, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Jocelyn Springfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with small hat. He is bald on top and has large blonde tufts of hair around his ears. His eyes are violet and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Flaws: Ugly, Greedy, Disease. Bonds: Immigrant, Rich. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Jocelyn Springfield, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large black tufts of hair around his ears. His eyes are hazel and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Auran, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. Zircon (80 gp). Blue sapphire (400 gp).


Social Check DCs

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