Hubert Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. Through the years after Hubert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hubert's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Shy, Disease, Antagonistic. Bonds: Attractive. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Hugh Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and very short. His brown unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Hugh will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Weaver, Hugh learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Weaver.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Military, Job. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Shane Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, white, dusty cloak. He is bald on top and has large auburn tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Passionate. Flaws: Ugly, Addict, Disease. Bonds: Military. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 30000 cp. 1 Minor magic item.
Kody Alton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and red with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His green eyes peer out from beneath his feathered brown hat.
Personality: He dislikes all the random violence that takes place in the north. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Flaws: PTSD. Bonds: Rich, Military. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Heward Ogden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has wavy auburn hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Merchant in town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Merchant.
Motivation: To be a Scribe again.
Flaws: Shy. Bonds: Attractive, Job, Military, Immigrant. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 8000 cp. Malachite (14 gp). 1 Banded mail. 1 Breastplate. 1 Half-Plate.
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