Odo Denholm, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and retire the richest man in the north
Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Military, Job. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp. 1 Minor magic item.
Shane Fulton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear black tank tops with blue pants. He has a small bristly mustache and wavy silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: When he was but 7 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Everard Darby, Male Human [Permalink]
Personal [hide]
Description: This western man wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. His clothes are grease stained in places. His chestnut hair is long and unkept. His eyes are gray and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He has never given up on his dancing dream.
Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Drogo Bentley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and has a large black mantle and cape that has been intricately interwoven into his tan robe. His skin is also unnaturally pale. His silver hair is unkempt and raggedy. He is baby faced.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Family. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Drogo Palomarez, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of halberds, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Joker, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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