Nicholas Washington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a red tunic with blue highlights, and long grey pants that bunch up around his shoes. He has styled his blonde hair well, parting it to the left. He has several tiny opal earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich eastern family. When Nicholas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and to find somewhere to settle down
Flaws: Depressed, Mundane. Bonds: Rich, Immigrant, Military, Job. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Charles Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large black mantle and cape that has been intricately interwoven into his white robe. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Blacksmith, his father struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: Just what you see.
Adelard Roscoe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Robert Morton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a dagger. He has a long blonde beard with little hanging trinkets. He has gray eyes and a black hat with a brown feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Engraver.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Artistic, Athletic. Bonds: Job, Rich, Religious. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 31000 sp. Iolite (30 gp). Jasper (30 gp).
Justin Gladstone, Male Human [Permalink]
Personal [hide]
Description: A 6'4" western man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his halberd. His hair is long and golden with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a necromancer, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist, Gifted. Bonds: Mentor, Debt. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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