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NPC Generator

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Advanced [show]


Anthony Easton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Painter. His chestnut hair is knotted and matted. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Brewer, who enjoyed hunting, Anthony was taken on many hunting expeditions. He was an apprentice working in his mother's forge. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Poor, Nature. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Anthony Easton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp. 1 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Aldous Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His moppish golden hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Bonds: Slave, Religious, Mentor. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Aldous Kitchur, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Trey Home, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a yellow collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His auburn hair is braided into rings. He has brown eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a minor phobia of water and hates getting wet.

History: He was born in the south. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Fearful, Insane. Bonds: Immigrant. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Trey Home, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Red garnet (50 gp). 1 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is thinning but still full. He has gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Mentor. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Norman Marlee, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. Rhodochrosite (7 gp). Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Guard mother left him crippled. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Percival Quinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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