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NPC Generator

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Advanced [show]


Percival Prescott, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut short. His gray eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Percival was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he wants revenge against dire rats

Ideals: Athletic, Disciplined. Bonds: Enemies, Attractive, Adventurer, Job. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Percival Prescott, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his black robe and has his glaive always slung over his shoulder, he is not a threatening figure. His blonde hair is lengthy. His eyes are green.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive, Lazy. Bonds: Poor, Criminal record, Family. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Gunter Jacobs, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His silver hair is thinning but still full. His eyes are likewise amber.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Miles Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp. Amethyst (40 gp). Eye agate (9 gp).


Social Check DCs


Hugh Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. With bright auburn hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Hugh was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Hugh Sherwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Kody Browning, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is unkempt and raggedy. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: To prove his worth to the world; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Kody Browning, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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