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Advanced [show]


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He is muscular with a powerful set of arms. His hair is short and brown. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Marshal, Roger learned a great deal about his mother's area of expertise. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Enemies, Job, Immigrant. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Roger Ashley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Aquamarine (300 gp). Red-brown spinel (150 gp). Rock crystal (70 gp).


Social Check DCs


Clerebold Quinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with small hat. His long chestnut hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable, Justice, Logical. Bonds: Nature. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Clerebold Quinton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)8 (-1) 18 (+4)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Riley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. He has a dull look in his brown eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Frederick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and a deep hatred of gnolls

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Frederick Riley, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Payton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful, Disease. Bonds: Poor, Attractive. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Alexandre Payton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Merton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerald was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Banker soon after.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Gerald Merton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4

Possessions: 100 gp. Large well-done wool tapestry (400 gp). Gold music box (1000 gp).


Social Check DCs

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