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Advanced [show]


Diggory Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a yellow suit, tan shirt, and brown tie. His moppish red hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Painter, Diggory learned a great deal about his mother's area of expertise. Diggory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has achieved small success as a Painter.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Family. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Diggory Dudley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Amethyst (140 gp). Deep green spinel (140 gp). Golden yellow topaz (600 gp). 1 Healer’s kit.


Social Check DCs


Guy Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His white hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Guy will drive conversation. He also hits on women, regardless of circumstances.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he has money and likes to spend it

Ideals: Extrovert, Artistic. Bonds: Attractive, Has a crush, Rich. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Guy Leighton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)10 (+0) 9 (-1)18 (+4)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +6

Possessions: 11000 cp. 4 Antitoxin.


Social Check DCs


Nicholas Yardley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears bulky green painted plate armor. His whole body is exceptionally muscular. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Professionalism, Fighting. Bonds: Immigrant, Enemies, Criminal record. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Nicholas Yardley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Masseuse, but he got bored and became a Bounty Hunter. He struck the Bounty Hunter job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Anselm Westcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 13 (+1)17 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a blue costume with the symbols of luck on his torso. His clothes are grease stained in places. He is bald on top and has large auburn tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Bertram Bradly, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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