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NPC Generator

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Advanced [show]


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear black clothing when he does not wear armor. He wears a small hat to cover his moderate length white hair. His eyes are amber and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Athletic. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Job. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Middleton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Hugh Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large chestnut tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Hugh studied abroad. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Money/treasure; and wants his loneliness to end

Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Bradley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (300 gp). 1 Everburning torch.


Social Check DCs


Solomon Clayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the south. He worked as a nervous Armorer and found it very stressful. He now owns his own business.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Religious, Job. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Solomon Clayton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Aquamarine (800 gp). Obsidian (11 gp).


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His chestnut hair is thinning but still full. He has brown eyes.

Personality: This man loves music and to teach people music more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Artistic, Impeccable. Bonds: Attractive, Military. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Gerard Davenport, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His auburn hair is smooth and relatively long. His eyes are violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his father. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Trym Willoughby, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)9 (-1) 11 (+0)8 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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