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NPC Generator

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Advanced [show]


Gunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He wears a small hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Gunter was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Logical. Flaws: Insomniac. Bonds: Enemies, Family, Immigrant. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Marleigh, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 18 (+4)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Norman Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair, when down, is lengthy. This gray eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Family, Nature. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Norman Hale, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.

History: He was born in a small plains village. His father was a mechanic, and taught him how to fix just about anything. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Has a crush, Nature. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Bentley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roland Budd, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His hair is brown and very short. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: Roland was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Job. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Roland Budd, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Superior lock. 1 Silk rope.


Social Check DCs


Roger Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears light armors faded through time and improper care. His long blonde hair reaches down to his waist. He has several tiny amethyst earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Roger Wedgwood, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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