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Advanced [show]


Alexandre Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His white hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his father. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Justice. Bonds: Rich, Immigrant, Military. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Alexandre Brandon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Robert Yardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy auburn hair. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Robert Yardley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp.


Social Check DCs


Conrad Fulton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Insane, Forgetful. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Conrad Fulton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Detective

Voice: French accent

Attributes [hide]

Gunter Huckabee, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Azurite (12 gp). Golden pearl (50 gp).


Social Check DCs


Gunter Home, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Architect like his mother before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Nature, Military. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Gunter Home, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs

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