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NPC Generator

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Advanced [show]


Everard Cotton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple brown robe with green stripes complete with hood, marred by sweets. His hair is always cut to a buzz. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Mentor, Adventurer. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Everard Cotton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Rhodochrosite (6 gp). Obsidian (6 gp). Star rose quartz (60 gp).


Social Check DCs


Gerald Kinsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up. His hazel eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gerald hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He would like to get married and retire; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Family, Enemies, Job, Has a crush. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Kinsley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in a clean red cloak covering his clean studded leather. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Philantrophist. Bonds: Immigrant, Rich, Family. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Yardley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Immigrant, Mentor. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Carlton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Conrad Kelsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His silver hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He has worked as a Tailor like his father before him.

Motivation: To be a Ruler again; and sabotage a competitor

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Nature, Job. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Conrad Kelsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. Iolite (80 gp). Rhodochrosite (11 gp).


Social Check DCs

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