Kyle Dudley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He has a penchant for wearing a ring with an oversized amber on his right hand. He has styled his silver hair well, parting it to the right. His eyes are violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is a Lycanthrope in disguise. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent mother; and money/treasure
Ideals: Joker, Entrepeneur, Logical. Bonds: Rich, Adventurer, Family. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 14000 cp.
Jocelyn Rowley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He is bristling with hidden weapons, mostly spears and daggers. His white hair is long and unkept. He has blue eyes and a black hat with a red feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Jocelyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jocelyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his poetry dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Criminal record, Guardian. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 7000 cp. Sard (30 gp).
Raymond Blyth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated. Flaws: Insane, Selfish. Bonds: Adventurer. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Dean Southey, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Dean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a performer and was forced into it by his family
Ideals: Impeccable, Persistence. Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Rolf Rodney, Male Human [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a engraver and was forced into it by his family
Ideals: Artistic, Entrepeneur, Fighting. Flaws: Shy. Bonds: Poor. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp. Alexandrite (200 gp). White pearl (50 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
