Dean Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has a moderate pudge and is not very fit. His white hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across
History: He was born in the south, but his parents moved at a very young age to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is a bit of a kleptomaniac.
Bonds: Criminal record, Immigrant, Job. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Smoky quartz (30 gp). Tiger eye turquoise (8 gp).
Robert Riley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His moppish golden hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the ruined castle and found the beat up falchion and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Criminal record, Nature. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). 1 Chain shirt. 1 Half-Plate.
Ernest Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized amber on his right hand. His golden hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Ernest hails from a village terrorized by illithids. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. White pearl (130 gp). Hematite (10 gp). Deep green spinel (130 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.
Gerard Clifford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting white shirt and pants. He has shaved his head bald. He is baby faced.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Architect.
Motivation: Regain custody of his daughter; and money/treasure
Flaws: Fearful. Bonds: Job, Mentor, Rich, Family. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Brass mug with jade inlays (500 gp).
Bernard Emsworth, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears silk and lounges about seductively. His hair is black and very short. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
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