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Advanced [show]


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Shoemaker does. His black hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He got into the Shoemaker business at a young age. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Shoemaker.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Gunter Adley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. White pearl (160 gp). Red spinel (160 gp). Moss agate (10 gp).


Social Check DCs


Robert Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Robert Carlyle, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Lapis lazuli (14 gp). Chrysoprase (40 gp). Red garnet (60 gp). Eye agate (14 gp).


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane, Fearful. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Gerald Easton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth -1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 100 gp.


Social Check DCs


Cory Harley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by sweets. He wears his chestnut hair down. His ears are large.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Cory was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Cory Harley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Smoky quartz (30 gp). 1 Masterwork studded leather.


Social Check DCs


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. He has a dull look in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His mother raised him in a mountain cabin. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 3 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Philantrophist, Optimist. Bonds: In love, Nature. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Miles Wentworth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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