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Advanced [show]


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, marred by sweets. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Adventurer, Slave. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Shane Fidget, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 35000 sp. Hematite (9 gp). Azurite (9 gp). Amber (50 gp).


Social Check DCs


Bernard Holton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered hammer and tarnished shield as well. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Bernard Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Darkwood Buckler.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a pastel and yellow robe with the hood down. His hair is long and chestnut with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Conrad was born in the east. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Persistence. Flaws: Antagonistic, Secretive. Bonds: Criminal record. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Conrad Graeme, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with black and violet striped suspenders. He wears various colorful collared shirts. He carries a battered scimitar and tarnished longbow as well. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Percival Myerscough, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 16 (+3)7 (-2) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and seeks redemption

Ideals: Fighting, Philantrophist. Bonds: Family, Adventurer, Attractive, Criminal record. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Gomory Winthrop, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp.


Social Check DCs

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