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NPC Generator

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Advanced [show]


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Guy Allerton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Everard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a shield on his belt. He is physically well-built. He wears his silver hair up. His violet eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic, Lazy, Insane. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Cholmondeley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 11000 cp. 4 Tanglefoot bags. 6 Acid flasks. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and white with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Byron, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Drogo Stanford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His long blonde hair is drawn into a two foot long braid. His eyes are green.

Personality: Eccentric and domineering, Drogo will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Justice, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Drogo Stanford, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with yellow highlights, and long blue pants that bunch up around his shoes. His golden hair is cut short. He is baby faced.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Bertram studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Impulsive. Bonds: Religious, Nature. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Sharps, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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