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NPC Generator

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Advanced [show]


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His moppish black hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He has decided he is irredeemable; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Marlee, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His brown hair and beard is wavy and long. His eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He has achieved small success as a Laborer.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Attractive, Religious, Job. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Redfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)8 (-1) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nicholas Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: This man loves singing and to teach people singing more than just about anything. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born in a small plains village. His childhood dream was to be a Miller, but he was a colossal failure. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Artistic. Bonds: Attractive, Enemies, Nature, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Nicholas Gresham, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Freshwater pearl (12 gp). Amber (140 gp). Blue quartz (12 gp).


Social Check DCs


Gomory Alston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His hair is golden and very short. His fierce brown eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Slave. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Gomory Alston, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Bonds: Attractive, Rich, Religious. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Roscoe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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