Nicholas Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes peer out from beneath his broad brown hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: He was born at the edge of vast mountains. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying brother.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Rich. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Arnold Cotton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright red suits and hats and is in decent physical shape. His hair is golden and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: Arnold was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Adventurer, Debt. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Jocelyn Braxton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears silk and lounges about seductively. His white hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.
History: Jocelyn hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He hasn't been sleeping well lately.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee.
Richard Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Interpreter does. His long auburn hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Racist. Bonds: Job, Nature, Adventurer. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Star rose quartz (20 gp).
Charles Walpole, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet small hat and violet clothes. His hair is long and black with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His gray unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Flaws: Disease, Shy, Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate.
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