Conrad Langdon, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear green clothing when he does not wear armor. His skin is also unnaturally pale. His hair is long and chestnut with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Knight profession.
History: Conrad lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He struck the Gardener job and began his own company from there.
Motivation: Expand his business; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Family. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 80 pp. Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Athletic. Flaws: Secretive. Bonds: Religious. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 700 sp.
Wymar Shelly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries shortspears. His moppish brown hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Criminal record, Nature. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Theodoric Sutton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His moppish brown hair is in a traditional bowl cut. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Rolf Fawcett, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears his golden hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.
History: He is a Yochlol in disguise. He worked as a nervous Ruler and found it very stressful. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker, Justice. Bonds: Adventurer, Job. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3100 sp. White pearl (160 gp). Rhodochrosite (6 gp). Red spinel (160 gp). 1 Holy water. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
