Peter Webley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He usually wears his blue robe and has his mace always slung over his shoulder. His auburn hair is lengthy and is close to two feet long. His eyes are hazel and catlike.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Find a way to reverse the transformation of his brother; and to be a performer again
Ideals: Justice, Gifted. Bonds: Enemies, Job, Family. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Shane Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He keeps his brown hair in a pixie cut. He has amber eyes and a brown hat with a red feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Roofer, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 3000 sp. Brass mug with jade inlays (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).
Jocelyn Hastings, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His tied-back hair is red. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Joker. Bonds: Attractive, Has a crush, Military, In love. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Citrine (40 gp). Amethyst (120 gp). 1 Minor magic item.
Anselm Mori, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely red suit with blue socks and a vest with buckled shoes. He carries with him a set of spears on his belt, each one with a amber on the hilt. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to raise his children well; and he is terrified, and will act out of fear
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
Trym Marston, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His hair is silver and very short. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Immigrant. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1400 sp. Hematite (14 gp). 1 Good lock. 1 Small steel mirror.
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