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NPC Generator

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Advanced [show]


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered dancing. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Artistic. Flaws: Insane. Bonds: Guardian. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Gerald Coombs, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Lance was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Lance Lincoln, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 18000 cp.


Social Check DCs


Randal Wade, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, In love. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Randal Wade, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)6 (-2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Rich, Military. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Gerald Denholm, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Drogo Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a green low-cut shirt, and a top hat upon his head. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Seamstress, but he got bored and became a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Gifted, Justice, Logical. Flaws: Disease. Bonds: Job. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Drogo Ashley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 24000 sp. Hematite (5 gp). Black pearl (600 gp). Moonstone (70 gp).


Social Check DCs

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