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NPC Generator

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Advanced [show]


Don Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: Don hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Interpreter job and began his own company from there.

Motivation: Many brigands want him driven away.

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Don Landon, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp. Alexandrite (1500 gp). Onyx (30 gp). Citrine (30 gp). Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Royal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is portly but not overly obese. He wears a colorful flower in his brown hair. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: Born in the east to a Mortician, Anselm learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 2 years.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Anselm Royal, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 18 (+4)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 2 Alchemist’s fire. 1 Antitoxin. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Norman Sydney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly warhammers and quarterstaffs. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Shepherd.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: PTSD. Bonds: Criminal record, Enemies, Job, Religious. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Norman Sydney, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Ralf Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white painted combat armor at almost all times. He wears his brown hair up in a very large beehive style do. He has hazel eyes and a white hat with a violet feather.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 3 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Harrington, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Marston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He wears his auburn hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Fisher, but he was a colossal failure. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Further expansion of business; and to be a fisher again

Ideals: Justice, Philantrophist, Artistic. Bonds: Attractive, Job. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Adelard Marston, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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