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NPC Generator

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Advanced [show]


Conrad Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his spear, and carries spears. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south his family was never financially stable. Conrad was born on a far southern forest where he grew up under the tutelage of his mother, an expert Miller. He left for the south, certain he would find work there.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Conrad Ogden, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Peridot (80 gp). 1 Masterwork manacles.


Social Check DCs


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple violet robe with white stripes complete with hood. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Impulsive, Addict. Bonds: Attractive, Slave. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a brown and black robe with the hood down. With bright white hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Flaws: Antagonistic, Fearful. Bonds: Military, Family. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Guy Radcliffe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Stealth +0
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 5000 cp. Rose (60 gp). Rhodochrosite (11 gp).


Social Check DCs


Gunter Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky brown painted plate armor. His golden hair is braided into rings. His brown eyes peer out from beneath his feathered brown hat.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also has developed a complete distrust of the Ploughman profession.

History: Gunter hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Ploughman again; and he wants revenge against gnolls

Ideals: Athletic, Impeccable. Bonds: Job, Enemies, Criminal record. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Gunter Cholmondeley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 60 pp. Malachite (13 gp). Bloodstone (40 gp). Rhodochrosite (13 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy green suit. He has done his best to style his black hair to look like a famous performer. He has amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: The child of a Shoemaker, who enjoyed hunting, Diggory was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Diggory Tewksbury, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)11 (+0) 16 (+3)16 (+3)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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