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NPC Generator

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Advanced [show]


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His hair is brown, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Wymar was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Wymar Deighton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Banded agate (13 gp).


Social Check DCs


Odo Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Odo Copeland, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple white robe with brown stripes complete with hood. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Raymond Cotton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His eyes are green.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies, Mentor. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Adelard Berkeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Tattersall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his violet robe and has his greatsword always slung over his shoulder. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Athletic. Bonds: Job, Nature, Family. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Tattersall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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