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Advanced [show]


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, blue, dusty cloak. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Pacifist, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Alex Altham, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 6 (-2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. With a patchy silver beard and wild silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Job, In love. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Gunter Adley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)4 (-3) 16 (+3)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Chad Payton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast forest. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Payton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Everburning torch.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a bow. His hair is greying and his face has many wrinkles. He has a dull look in his violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Justice. Flaws: Depressed. Bonds: Religious, Rich, Job. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Kendall, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Mason in town.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a crush on the local Merchant; and wants to raise his children well

Bonds: Attractive, Job, Poor, Family, Has a crush. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Bernard Ridley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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