Justin Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting brown shirt and pants. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Disciplined. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Cory Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has a moderate pudge and is not very fit. His hair is blonde and curly. His ears are large.
Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Junk Dealer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp. 4 Acid flasks.
Everard Yorke, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: He was raised by priests from a young age. Everard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 700 sp. 3 Smokesticks.
Theodoric Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His red hair has been sun bleached extensively. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He has worked as a Merchant like his father before him.
Motivation: He has passion for adventuring and risk; and regain custody of his daughter
Ideals: Artistic, Gifted. Bonds: Job, Adventurer, Family. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Lapis lazuli (11 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Masterwork studded leather.
Anselm Clare, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly longswords and axes. His brown hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.
History: Anselm hails from a village terrorized by illithids. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: A deep hatred of illithids; and he wants revenge against illithids
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: Just what you see.
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