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NPC Generator

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Advanced [show]


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, black cloak. He has moderate length red hair. His eyes are green and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Ugly, Shy, Mundane. Bonds: Debt, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Denholm, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man wears a brown shirt with thin violet vertical stripes and black pants. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Herbalist, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Staurheim, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Tim Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is still thick. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and to pay off his debts

Ideals: Entrepeneur, Disciplined. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Tattersall, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. His hair is cut close to his head. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with singing.

History: Gifted from a young age, Patrick studied abroad. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He was granted divine powers by his dying brother.

Motivation: Regain custody of his daughter.

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Barney, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Black pearl (900 gp).


Social Check DCs


Anthony Ogden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely brown suit with black socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His long golden hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east. He has had some formal poetry training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Passionate, Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Ogden, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Old masterpiece painting (600 gp).


Social Check DCs

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