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NPC Generator

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Advanced [show]


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. His blonde hair is smooth and relatively long. His eyes are gray and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the west. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Odo Benson, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Frederick Harper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His brown eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Frederick Harper, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kody Clifford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with brown pants. He wears a colorful flower in his silver hair. This violet eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Kody Clifford, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His chestnut hair is heavily combed to the left. He has a dull look in his gray eyes.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and human compassion

Ideals: Disciplined, Entrepeneur. Flaws: Disease, Racist. Bonds: Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Elton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky tan painted plate armor. He is tall, broad shouldered and powerfully built. His hair is short and brown. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Criminal record. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Don Berkeley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)18 (+4) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Amber (150 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs

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