Dustin Law, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His golden hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Stableman mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and to get a good night's sleep
Ideals: Joker. Flaws: Ugly, Insomniac, Disease. Bonds: Poor. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Blue quartz (5 gp). Freshwater pearl (5 gp).
Reynard Gracey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting violet shirt and pants. He has a very tight haircut. He has brown eyes.
Personality: Calm and collected, he is a well trained Hunter. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's in love; and he's looking for his big break
Bonds: Job, Enemies, Immigrant, Adventurer, Has a crush. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4 Alchemist’s fire. 2 Holy water.
Drogo Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of specialists.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp. Carnelian (40 gp).
Hunter Payton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Slave, Military. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Simon Redfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He is portly but not overly obese. His hair is cut close to his head. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. His psionic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted, Fighting, Philantrophist. Flaws: Ugly, Sensitive. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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