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NPC Generator

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Advanced [show]


Frederick Burton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a green suit, tan shirt, and black tie. He has wavy auburn hair. His green eyes dart from person to person to random spaces in the air.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To be a Mortician again; and he'd like to take his coworkers down a peg

Flaws: Depressed, Antagonistic. Bonds: Nature, Immigrant, Job. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Frederick Burton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory Huckabee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his brown robe and has his shortbow always slung over his shoulder. His brown hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Fearful. Bonds: Job, Rich, Criminal record. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Cory Huckabee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (10 gp). Aquamarine (700 gp). Eye agate (10 gp).


Social Check DCs


Reynard Perry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his yellow robe and has his warhammer always slung over his shoulder. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Reynard studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted. Flaws: Shy, Impulsive, Insane. Bonds: Rich. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Reynard Perry, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Ralf Budd, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a brown hat with a grey feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Immigrant, Family. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Budd, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Smoky quartz (70 gp). Rock crystal (70 gp).


Social Check DCs


Gerald Snowdon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a custom-built plate barding that's adorned with green lining and desert motifs. His red hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Snowdon, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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