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NPC Generator

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Advanced [show]


Bertram Winchester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Impeccable, Logical. Bonds: Adventurer, Military. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Bertram Winchester, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. 3 Acid flasks. 4 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is silver. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Religious, Poor, Job. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Don Pinkerton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)6 (-2) 9 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He wears his golden hair down. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: He got into the Barber business at a young age. He worked as a nervous Barber and found it very stressful. He has achieved small success as a Barber.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated. Bonds: Attractive, In love, Criminal record, Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Wentworth, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 cp. Golden pearl (90 gp).


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large silver tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Beggar mother left him crippled. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Patrick Law, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)5 (-3) 16 (+3)14 (+2)
Skills History -1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 sp.


Social Check DCs


Rolf Harrington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears rags and sports a simple walking cane. He has styled his chestnut hair well, parting it to the left. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Poor, Military, Nature. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Harrington, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3000 sp.


Social Check DCs

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